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== Cross ==
'''<u>THIS CHARACTER IS ONLY AVAILABLE CURRENTLY ON THE CHINESE & TAIWANESE VERSION ONLY</u>'''
 
 
{{CharacterAbout|charName=Varna}}{{HeroPage Tabs|{{PAGENAME}}}}
 
{{Hero Infobox
 
| Name = Varna
 
| WeaponType = Archers
 
| Title = Varna
 
| Origin = Langrisser III
 
| Gender = Female
 
| SummonRarities = 1
 
| Rarity = {{Rarity|2}}{{Hover|*|Currently can only be summoned as SR.}}
 
| actorEN = ?
 
| actorJP = ?
 
| actorJP-kanji = ?
 
| artist = Zlongame, Ltd.
 
| Faction Type = {{Rarity|11}}{{Rarity|10}}
 
}}
 
 
{{HeroPageText
 
|Background = [[Varna]]
 
}}
 
 
__TOC__
 
 
==Stats==
 
<!-- Start -->
 
<div id="mpflex2" class="mpflex nomobile">
 
<!-- hero start -->
 
<table border="1" style="width: 100%; text-align: center; margin-right: 4px;">
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
HP</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font A.png]]</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
ATK</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font C.png]]</font></font></td>
 
</tr>
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
DEF</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font B.png]]</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
INT</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font D.png]]</font></font></td>
 
</tr>
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
MDEF</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font E.png]]</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
SKILL</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
[[FILE:Font A.png]]</font></font></td>
 
</tr>
 
</table>
 
<!-- end -->
 
 
<!--
 
--><div id="mpinnerflex2" class="mpinnerflex" style="padding-top: 4px">
 
<div class="panel boxshadow"><!--
 
--><div class="panel-heading panel-heading-colored" style="text-align:center"><div class="panel-title" >Class Upgrade Tree</div></div><!--
 
--><div class="panel-body panel-flex-row panel-body-colored" id="wrongimage" style="text-align:center"><!--
 
-->[[FILE:Varna class.png|400px]]<!--
 
--></div><!--
 
--></div>
 
</div>
 
 
 
 
<!--
 
--><div id="mpherogrid">
 
 
<div id="mpbonus"><div class="panel boxshadow"><!--
 
-->
 
<div class="panel-heading panel-heading-colored" style="text-align:center"><div class="panel-title">Hero Background</div></div><!--
 
--><div class="panel-body panel-flex-row panel-body-colored" style="text-align:center"><!--
 
-->
 
Varna is the first of the four generals under Altemüller's command. She cares deeply for the field marshal and takes care of him when she is injured. Varna appears as a support commander for the Rigüler forces throughout the game. When the Velzerians capture her younger sister Anna, Varna is ordered to poison and kill Altemüller. She ultimately chooses to put her sister first and poisons the general. However, the amount of poison she administers is not enough to kill him.
 
<!--
 
--></div><!--
 
--></div>
 
</div>
 
 
<!--
 
--><div id="mpbonus"><div class="panel boxshadow"><!--
 
--><div class="panel-heading panel-heading-colored" style="text-align:center"><div class="panel-title">Starting Stats</div></div><!--
 
--><div class="panel-body panel-flex-row panel-body-colored" style="text-align:center"><!--
 
--><table border="1" style="width: 100%">
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
HP</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
254</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
ATK</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
41</font></font></td>
 
</tr>
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
INT</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
25</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
DEF</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
19</font></font></td>
 
</tr>
 
<tr>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
MDEF</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
25</font></font></td>
 
<td style="background-color: #15bcf957; width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
SKILL</font></font></td>
 
<td style="width: 25%"><font style="vertical-align: inherit;"><font style="vertical-align: inherit;">
 
40</font></font></td>
 
</tr>
 
</table>
 
<!--
 
--></div><!--
 
--></div>
 
</div><!--
 
-->
 
 
<div id="mpfocus">
 
<div class="panel boxshadow"><!--
 
--><div class="panel-heading panel-heading-colored" style="text-align:center">
 
<div class="panel-title">Unique Skill</div>
 
</div><!--
 
--><div class="stargroup" style="text-align: center;">
 
<div class="starimage" id="starimage1" style="display:inline-block"><div class="startext">1</div></div>
 
<div class="starimage" id="starimage2" style="display:inline-block"><div class="startext">2</div></div>
 
<div class="starimage" id="starimage3" style="display:inline-block"><div class="startext">3</div></div>
 
<div class="starimage" id="starimage4" style="display:inline-block"><div class="startext">4</div></div>
 
<div class="starimage" id="starimage5" style="display:inline-block"><div class="startext">5</div></div>
 
<div class="starimage" id="starimage6" style="display:inline-block"><div class="startext">6</div></div>
 
</div><!--
 
--><div class="starcontentgroup" style="text-align: center;">
 
 
<div style="display: inline-block; width: 30%;padding-bottom: 2%;">[[File:Gift Tie.png|160px]]</div>
 
<!-- ------------star1 content start----------- -->
 
<div class="starcontent" id="starcontent1" style="display: inline-block; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
</div>
 
<!-- ------------star1 content end ----------- -->
 
<!-- ------------star2 content start----------- -->
 
<div class="starcontent" id="starcontent2" style="display: none; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
 
</div>
 
<!-- ------------star2 content end ----------- -->
 
<!-- ------------star3 content start----------- -->
 
<div class="starcontent" id="starcontent3" style="display: none; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
 
</div>
 
<!-- ------------star3 content end ----------- -->
 
<!-- ------------star4 content start----------- -->
 
<div class="starcontent" id="starcontent4" style="display: none; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
 
</div>
 
<!-- ------------star4 content end ----------- -->
 
<!-- ------------star5 content start----------- -->
 
<div class="starcontent" id="starcontent5" style="display: none; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
 
</div>
 
<!-- ------------star5 content end ----------- -->
 
<!-- ------------star6 content start----------- -->
 
<div class="starcontent" id="starcontent6" style="display: none; width: 66%;padding-top: 2%;text-align: left;">
 
 
<p style="font-weight:bold;">Powerful help</p>
 
At the end of the action, add effects to all nearby friendly units: range skill damage increased by 10% for 1 turn
 
 
</div>
 
<!-- ------------star6 content end ----------- -->
 
 
<!--
 
--></div><!--
 
--></div>
 
</div>
 
 
<!--
 
--></div><!--
 
--></div>
 
 
<!-- end -->
 
 
== Unlockable Troops and Skills from Class Change ==
 
   
 
<table border="1" width="100%" style="text-align: center; font-size:75%; border-color:#a2a9b1;">
 
<table border="1" width="100%" style="text-align: center; font-size:75%; border-color:#a2a9b1;">
 
<tr style="background-color: #15bcf957"><span style=font-size:75%>
 
<tr style="background-color: #15bcf957"><span style=font-size:75%>
<th class="tg-0pky" width="15%">Class</th>
+
<th class="tg-0pky" width="10%">Equipment</th>
<th class="tg-0pky" width="4%">Troop Unlock</th>
+
<th class="tg-0pky" width="6%">Rarity</th>
<th class="tg-0pky" width="4%">HP</th>
+
<th class="tg-0pky" width="6%">Equipable</th>
<th class="tg-0pky" width="4%">DEF</th>
+
<th class="tg-0pky" width="6%">Stat 1</th>
<th class="tg-0pky" width="4%">ATK</th>
+
<th class="tg-0pky" width="6%">Stat 2</th>
<th class="tg-0pky" width="4%">MDEF</th>
+
<th class="tg-0pky" width="20%">Equipment Skill</th>
<th class="tg-0pky" colspan="2" width="14%">Skill</th>
+
<th class="tg-0pky" width="20%">Obtain</th>
<th class="tg-0pky" width="20%">Class Skill 1</th>
+
<th class="tg-0pky" width="20%">Description</th>
<th class="tg-0pky" width="20%">Class Skill 2</th>
 
 
</tr>
 
</tr>
 
<!-- 1st start -->
 
<!-- 1st start -->
 
<tr style="font-weight: bold;">
 
<tr style="font-weight: bold;">
<td class="tg-0pky" rowspan="2">[[File:Archer 01.png|120px|Shooter]]</td>
+
<td class="tg-0pky" rowspan="2">[[File:Equip Holy1.png|40x40px|Cross]]</td>
<td class="tg-0pky">[[File:class archer.png|Archer|80px]]</td>
+
<td class="tg-0pky">[[File:Icon Rarity 2.png|50x50px|SR]]</td>
<td class="tg-0pky">22</td>
+
<td class="tg-0pky">All</td>
<td class="tg-0pky">12</td>
+
<td class="tg-0pky">[[File:Icon HP.png|HP]] 20</td>
<td class="tg-0pky">26</td>
+
<td class="tg-0pky">[[File:Icon Intelligence.png|Intelligence]] 5</td>
<td class="tg-0pky">15</td>
+
<td class="tg-0pky">Protection: treatment effect +1.5%, life +1%</td>
<td class="tg-0pky" colspan="2">The soldier has no skills.</td>
+
<td class="tg-0pky">Equipment Summon, Goddess Trials</td>
  +
<td class="tg-0pky">Exquisite jeweled crosses can dispel evil spirits.</td>
<td class="tg-0pky" rowspan="2">[[File:Skill ArrowRain.png|Wanjian |50px]]{{#tip-info: [Physical Injury] Deals 0.3 times range damage to all enemy units in the range, has special effects on [Flying Soldiers], and dispels a strengthened state. After the battle, you can get a chance to move again. }}</td>
 
<td class="tg-0pky" rowspan="2">[[File:Skill MassATKup.png|Group reinforcement |50px]] {{#tip-info: [Support] Active use, so that multiple units in the range attack, intelligence increased by 20%, and immune "attack, mental reduction", "can not use active skills" for 2 rounds. }}</td>
 
 
</tr>
 
</tr>
<tr style="font-weight: bold;">
 
<td class="tg-0pky">-</td>
 
<td class="tg-0pky">-</td>
 
<td class="tg-0pky">-</td>
 
<td class="tg-0pky">-</td>
 
<td class="tg-0pky">-</td>
 
<td class="tg-0pky" colspan="2">-</td>
 
</tr>
 
<!-- 1st end -->
 
<!-- 2nd start -->
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky" rowspan="2">[[File:Archer 02.png|120px|Sniper]]</td>
 
<td class="tg-0pky">[[File:class dark elf shooter.png|Dark Elf|80px]]</td>
 
<td class="tg-0pky">24</td>
 
<td class="tg-0pky">13</td>
 
<td class="tg-0pky">31</td>
 
<td class="tg-0pky">20</td>
 
<td class="tg-0pky" colspan="2">When attacking a unit with 100% health, the attack increases by 10% after entering the battle.</td>
 
<td class="tg-0pky" rowspan="2">[[File:Passive Cancel.png|Aiming|50px]] {{#tip-info: [Support] After use, the unit's physical damage increased by 10% for 1 round. After use, you can take 2 extra actions to attack again.}}</td>
 
<td class="tg-0pky" rowspan="2">-</td>
 
</tr>
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky">[[File:Class elite hussar.png|Elite Hussar|80px]]</td>
 
<td class="tg-0pky">28</td>
 
<td class="tg-0pky">16</td>
 
<td class="tg-0pky">29</td>
 
<td class="tg-0pky">16</td>
 
<td class="tg-0pky" colspan="2">When entering the battle actively, a 20% probability reduces the enemy's defense by 20% for 1 round.</td>
 
</tr>
 
<!-- 2nd end -->
 
 
<!-- 3rd start -->
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky" rowspan="2">[[File:Dragon 01.png|120px|Dragon Knight]]</td>
 
<td class="tg-0pky">[[File:class griffin cavalry.png|Griffin Cavalry|80px]]</td>
 
<td class="tg-0pky">31</td>
 
<td class="tg-0pky">16</td>
 
<td class="tg-0pky">35</td>
 
<td class="tg-0pky">18</td>
 
<td class="tg-0pky" colspan="2">When the soldier's life is greater than 80%, the damage suffered is reduced by 10%.</td>
 
<td class="tg-0pky" rowspan="2">[[File:Passive FlyWind.png|Wind pressure|50px]]{{#tip-info: [Passive] After active combat, it causes 0.1 times range damage to all enemy forces around, and 50% probability applies a random weakening effect to each enemy. }}</td>
 
<td class="tg-0pky" rowspan="2">-</td>
 
</tr>
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky">[[File:class little devil.png|Little Devil|80px]]</td>
 
<td class="tg-0pky">34</td>
 
<td class="tg-0pky">17</td>
 
<td class="tg-0pky">35</td>
 
<td class="tg-0pky">17</td>
 
<td class="tg-0pky" colspan="2">When attacking a unit with 100% health, the attack increases by 10% after entering the battle.</td>
 
</tr>
 
<!-- 3rd end -->
 
 
<!-- 4th start -->
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky" rowspan="2">[[File:Pike 03.png|120px|Genearl]]</td>
 
<td class="tg-0pky">[[File:class rock.png|Rock|80px]]</td>
 
<td class="tg-0pky">37</td>
 
<td class="tg-0pky">22</td>
 
<td class="tg-0pky">26</td>
 
<td class="tg-0pky">12</td>
 
<td class="tg-0pky" colspan="2">When the soldier's life is less than 70%, the defense is increased by 10%.</td>
 
<td class="tg-0pky" rowspan="2">[[File:Passive PHeal1.png|reinforcement|50px]] {{#tip-info: [Passive] At the end of the operation, restore 20% of your own troops. }}</td>
 
<td class="tg-0pky" rowspan="2">-</td>
 
</tr>
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky">[[File:class fighter.png|Fighter|80px]]</td>
 
<td class="tg-0pky">31</td>
 
<td class="tg-0pky">17</td>
 
<td class="tg-0pky">34</td>
 
<td class="tg-0pky">14</td>
 
<td class="tg-0pky" colspan="2">When you enter the battle actively, the crit rate increases by 10%.</td>
 
</tr>
 
<!-- 4th end -->
 
 
<!-- 5th start -->
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky" rowspan="2">[[File:Archer 03.png|120px|Ranger]]</td>
 
<td class="tg-0pky">[[File:class dark elf shooter.png|Dark elf shooter|80px]]</td>
 
<td class="tg-0pky">31</td>
 
<td class="tg-0pky">17</td>
 
<td class="tg-0pky">40</td>
 
<td class="tg-0pky">26</td>
 
<td class="tg-0pky" colspan="2">When attacking a unit with 100% health, the attack and defense increase by 15% after entering the battle.</td>
 
<td class="tg-0pky" rowspan="2">[[File:Passive AuraMDefUp.png|Defense against large aids |50px]] {{#tip-info: [Passive] At the end of the action, the two other friendly forces within the range of 2 are reduced by 15%, and the immune defenses are reduced, the magic defense is reduced, and the treatment cannot be treated for 1 }}</td>
 
<td class="tg-0pky" rowspan="2">[[File:Skill ArrowCrash2.png|Lame|50px]] {{#tip-info: [Physical Injury] Attacks a single enemy, dealing 1.4 times of combat damage. After the battle, the enemy's movement is reduced by 2 for 1 round. }}</td>
 
</tr>
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky">[[File:class assault hussan.png|Assault hussar|80px]]</td>
 
<td class="tg-0pky">36</td>
 
<td class="tg-0pky">20</td>
 
<td class="tg-0pky">37</td>
 
<td class="tg-0pky">20</td>
 
<td class="tg-0pky" colspan="2">Before entering the battle actively, the 30% probability reduces the enemy's mobility by 2, and the defense by 20% for 1 round.</td>
 
</tr>
 
<!-- 5th end -->
 
 
<!-- 6th start -->
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky" rowspan="2">[[File:Dragon 02.png|120px|Dragon Riding]]</td>
 
<td class="tg-0pky">[[File:class royal gryphon.png|Royal gryphon|80px]]</td>
 
<td class="tg-0pky">40</td>
 
<td class="tg-0pky">20</td>
 
<td class="tg-0pky">45</td>
 
<td class="tg-0pky">23</td>
 
<td class="tg-0pky" colspan="2">When the soldier's life is greater than 80%, the attack and defense increase by 10%.</td>
 
<td class="tg-0pky" rowspan="2">[[File:Passive DefBuf1.png|hold fast |50px]] {{#tip-info: [Passive] When entering the battle, the defense of its own units increased by 7%. }}</td>
 
<td class="tg-0pky" rowspan="2">[[File:Skill DragonCrash.png| Wind language|50px]] {{#tip-info: [Physical Injury] Deals 0.3 times the range of enemies around them, and applies a random weakening effect to each target. }}</td>
 
</tr>
 
<tr style="font-weight: bold;">
 
<td class="tg-0pky">[[File:class bloodsucking bat.png|BloodSucking Bat|80px]]</td>
 
<td class="tg-0pky">43</td>
 
<td class="tg-0pky">22</td>
 
<td class="tg-0pky">45</td>
 
<td class="tg-0pky">22</td>
 
<td class="tg-0pky" colspan="2">When actively entering the battle, soldiers can recover 15% of their lives after the war.</td>
 
</tr>
 
<!-- 6th end -->
 
 
 
</table>
 
</table>
<!-- {{Heroes Navbox}} -->
 

Revision as of 03:40, 8 January 2019

Cross

Equipment Rarity Equipable Stat 1 Stat 2 Equipment Skill Obtain Description
Cross SR All HP 20 Intelligence 5 Protection: treatment effect +1.5%, life +1% Equipment Summon, Goddess Trials Exquisite jeweled crosses can dispel evil spirits.